View Full Version : Wednesday September 16th 2009
Since we are very limited on time during the actual seminar, we will review all scenes by our animators and give detailed notes and critiques on Thursday September 17th.
We'll be starting the seminar at 4:00 PM sharp Arizona time. Please be sure to keep your questions in reference to Animation Technique only.
Once again, you may begin submitting your questions into this thread. In the meantime and Mr. Bluth will answer them in the order they come into the forum.
Don't forget to keep refreshing your Browser to see the current questions and answers.
Thanks
Dave
madanimator
09-16-2009, 03:59 PM
Hi Mr. Buth!
I changed the end of my scene so I hope it is more realistic now that the fox couldn?t catch Sasha. When she runs in the air, it is not realistic, but maybe entertaining. I let her hop wildly in the end, because she?s a rabbit girl, so I thought she would hop, not run.
What do you think?
http://www.donbluthanimation.com/videos.php?showvideo=156
dchilders89
09-16-2009, 04:03 PM
Hi, Don
I fixed all the numbers and checked if all the drawings were there. Here is my new test.
1s- http://donbluthanimation.com/videos.php?showvideo=144
8s- http://donbluthanimation.com/videos.php?showvideo=145
madanimator
09-16-2009, 04:05 PM
I want to ask you something about priority. My goal is to become a character animator, but I?m also very interested in Character Design and Storyboard.
Now my question is, how much do I have to know about something like concept design, layout, background, effekts, modeling, shading, etc.
I suppose it is essential for small studios, to know a bit about everything.
So, is it better to be specialized in a few areas, or to know about everything a bit (because I think you are better in the stuff you are specialized in).
westmunz
09-16-2009, 04:11 PM
Hi Don,
I put up a new Momma Rabbit run cycle in the Pencil test gallery and was wondering how it looked? Hopefully there's still time to get a scene?
Thanks,
West
Gabriel-Carson
09-16-2009, 04:12 PM
Hi Mr.Bluth,
I hope your having a great week!
I am having a problem with my scanner (it will be fix) so i am unable to share my thumbnails.
I started animated (very rough) and need to ask you a few questions... I have the owl hop on the branch with his eyes open.
he then starts to blink slowly. he snuggles then briefly falls asleep, here i will have a short breath cycle.
he starts to wake up, rubs his eyes, yawns, stretches then does a take and stays bright eyed for the remaining frames.
is this descrition even close to what you want for scene 12? you said characters emotions are like colors, i see the owl
passing from light green, dark blue then yellow.
i was wondering if you could give me some tips on animate faster. i am animating rough and still slow...
Don Bluth
09-16-2009, 04:13 PM
Hi Mr. Buth!
I changed the end of my scene so I hope it is more realistic now that the fox couldn?t catch Sasha. When she runs in the air, it is not realistic, but maybe entertaining. I let her hop wildly in the end, because she?s a rabbit girl, so I thought she would hop, not run.
What do you think?
http://www.donbluthanimation.com/videos.php?showvideo=156
Your test has improved. I just have one or two suggestions which I will submit to you on Thursday September 17.
END
madanimator
09-16-2009, 04:16 PM
You always says that life drawing is a very important, for practicing as well as for applying to a studio. So last week, when I was in Barcelona, I made some life sketches. Please take a quick look
http://donbluthanimation.com/forum/picture.php?albumid=111&pictureid=566
http://donbluthanimation.com/forum/picture.php?albumid=110&pictureid=560
http://donbluthanimation.com/forum/picture.php?albumid=109&pictureid=559
http://donbluthanimation.com/forum/picture.php?albumid=109&pictureid=557
Don Bluth
09-16-2009, 04:16 PM
Hi, Don
I fixed all the numbers and checked if all the drawings were there. Here is my new test.
1s- http://donbluthanimation.com/videos.php?showvideo=144
8s- http://donbluthanimation.com/videos.php?showvideo=145
I have some very definite notes to give you concerining the pendulum action of your character. A pendulum movement does not just stop abruptly. I will detail that for you tomorrow, September 17th.
END
lavallelee
09-16-2009, 04:17 PM
hey don, here is my updated attempt at scene 3
http://donbluthanimation.com/videos.php?showvideo=157
johncbeggs
09-16-2009, 04:18 PM
Hi again Don, hope your week is going great!
I have numbered my frames,tryed not to under-animate nor over-animate
http://i632.photobucket.com/albums/uu41/johncbeggs/part1sc.png
http://i632.photobucket.com/albums/uu41/johncbeggs/part2sc.png
http://i632.photobucket.com/albums/uu41/johncbeggs/part3sc.png
I spent some time working on this runcycle yesterday- Ive noticed I am getting better at staying on character throught the run!. :laughing:
http://www.youtube.com/watch?v=9ZdKoG5vde4&feature=channel_page
Do you think im improving! and should I continue to work on walkcycles?- atleast one a day!
Don Bluth
09-16-2009, 04:20 PM
I want to ask you something about priority. My goal is to become a character animator, but I?m also very interested in Character Design and Storyboard.
Now my question is, how much do I have to know about something like concept design, layout, background, effekts, modeling, shading, etc.
I suppose it is essential for small studios, to know a bit about everything.
So, is it better to be specialized in a few areas, or to know about everything a bit (because I think you are better in the stuff you are specialized in).
If you aspire to be an animator, I highly recommend that you know alittle bit about all the categories you mentioned. In the big picture, you are not merely an animator but an entertainer. Your goal is to entertain your audience. I would add to your list of things to learn, dramatic acting and comedy, as well as music.
END
Don Bluth
09-16-2009, 04:21 PM
Hi Don,
I put up a new Momma Rabbit run cycle in the Pencil test gallery and was wondering how it looked? Hopefully there's still time to get a scene?
Thanks,
West
Send us a link so we don't have to search.
Yes, there is still time for a scene assignment.
END
westmunz
09-16-2009, 04:23 PM
Sorry, here's the link for the run cycle:
http://www.donbluthanimation.com/videos.php?showvideo=154
(http://www.donbluthanimation.com/videos.php?showvideo=154)
Thanks,
West
WillW
09-16-2009, 04:26 PM
Hi Don, I finally began my test, within the last couple week (left it pretty late I know but I seem to work better under pressure) Right now I'm not able to export as a .mov so I can only put it on youtube for now. Its also lacking some labeling because I never remember to put proper labeling on my frames which is a bad habbit!
KonSwzknRng
once I can export it as a .mov I'll put some proper labeling on the frames and upload it here.
Don Bluth
09-16-2009, 04:26 PM
Hi Mr.Bluth,
I hope your having a great week!
I am having a problem with my scanner (it will be fix) so i am unable to share my thumbnails.
I started animated (very rough) and need to ask you a few questions... I have the owl hop on the branch with his eyes open.
he then starts to blink slowly. he snuggles then briefly falls asleep, here i will have a short breath cycle.
he starts to wake up, rubs his eyes, yawns, stretches then does a take and stays bright eyed for the remaining frames.
is this descrition even close to what you want for scene 12? you said characters emotions are like colors, i see the owl
passing from light green, dark blue then yellow.
i was wondering if you could give me some tips on animate faster. i am animating rough and still slow...
There is not enough time in your scene to accomplish all the things you have mentioned. Don't over do it! The owl hops on to the branch, maybe, a slight yawn as if he were bored, then he notices a commotion off-screen right and becomes wide-eyed watching it.
The watching should be a moving hold. Don't make your scene too active.
When you say, "animate faster"... it makes me giggle. The best animators can barely do 10-15 feet in a week. If you can animate your 12 feet in a couple of weeks, you will be doing good.
END
Don Bluth
09-16-2009, 04:29 PM
You always says that life drawing is a very important, for practicing as well as for applying to a studio. So last week, when I was in Barcelona, I made some life sketches. Please take a quick look
http://donbluthanimation.com/forum/picture.php?albumid=111&pictureid=566
http://donbluthanimation.com/forum/picture.php?albumid=110&pictureid=560
http://donbluthanimation.com/forum/picture.php?albumid=109&pictureid=559
http://donbluthanimation.com/forum/picture.php?albumid=109&pictureid=557
I could be more detailed in the critique of your sketches if they were numbered. I could then refer to a number. Overall, they are loose and sketchy; that is good. The weakness I see is that the sketches do not clearly represent a feeling or an emotion. They seem to be more anatomical in nature.
END
AJartist
09-16-2009, 04:30 PM
Hey, Don
Whats your favirot genre??
Don Bluth
09-16-2009, 04:31 PM
hey don, here is my updated attempt at scene 3
http://donbluthanimation.com/videos.php?showvideo=157
Lavalle,
I have definite ideas about your current test. I will critique it tomorrow, september 17th.
END
lavallelee
09-16-2009, 04:31 PM
did some character study from Rock-A-Doodle
http://4mchan.org/Forum/gallery/2_13_09_09_10_32_33.jpeg
your critique welcomed :)
Hello, Sir,
hope you were well....i was really really busy with office and my fasting ..our Eid holiday will began just few days later...So, Advance EID MUBERAK to you and all.....just posted this to let you know that i am not stalled out with my scene...i will get 8 holidays after Eid..hope, that time , i will do it....
in the meantime..i did only 2 drawings with multiple characters...wish that share with you...
by the way...did you painted any Background on your films??
http://donbluthanimation.com/forum/picture.php?albumid=103&pictureid=549
http://donbluthanimation.com/forum/picture.php?albumid=103&pictureid=551
johncbeggs
09-16-2009, 04:37 PM
You said most animators can only do 10-15 feet a week, how much drawings would make 10- 15 ft!
How many frames would that be?
Don Bluth
09-16-2009, 04:39 PM
Hi again Don, hope your week is going great!
I have numbered my frames,tryed not to under-animate nor over-animate
http://i632.photobucket.com/albums/uu41/johncbeggs/part1sc.png
http://i632.photobucket.com/albums/uu41/johncbeggs/part2sc.png
http://i632.photobucket.com/albums/uu41/johncbeggs/part3sc.png
I spent some time working on this runcycle yesterday- Ive noticed I am getting better at staying on character throught the run!. :laughing:
http://www.youtube.com/watch?v=9ZdKoG5vde4&feature=channel_page
Do you think im improving! and should I continue to work on walkcycles?- atleast one a day!
John,
Keep in mind your scene is only two seconds long. You only have time to have the owl hop out on to the edge of the limb and stare. In fact, do not enter the owl but start with him already on the limb. Your two thumbnail sketches that work for me are F45 and F51. Eliminate the rest. In sketch 51, do not bring the owl's left hand/wing up to his mouth; it wrecks the silhoutte value.
Absolutely you are improving. You would not have been able to do this two months ago.
Focus on your owl scene for now.
END
Gabriel-Carson
09-16-2009, 04:39 PM
thanks Mr.Bluth. i think i should re thumbnail and start over.
Don Bluth
09-16-2009, 04:41 PM
Sorry, here's the link for the run cycle:
http://www.donbluthanimation.com/videos.php?showvideo=154
(http://www.donbluthanimation.com/videos.php?showvideo=154)
Thanks,
West
Very nice work. Let me critique your pencil test in more detail on Thursday September 17th and then we'll assign you a scene from the CGP.
END
johncbeggs
09-16-2009, 04:42 PM
John,
Keep in mind your scene is only two seconds long. You only have time to have the owl hop out on to the edge of the limb and stare. In fact, do not enter the owl but start with him already on the limb. Your two thumbnail sketches that work for me are F45 and F51. Eliminate the rest. In sketch 51, do not bring the owl's left hand/wing up to his mouth; it wrecks the silhoutte value.
Absolutely you are improving. You would not have been able to do this two months ago.
Focus on your owl scene for now.
END
okay Ill start my owl scene, eliminate and simplify the rest and keep the last too thumbs!
thankyou for the advice :)
I Guess I still need to learn how not to overanimate
what is the basic principal of Straight against curbs??i am trying to follow it but, dont understand it properly.... will be always a curb line after a straight line??have been waiting for your Dvd.when will it be released ?
(sorry for my dumb question)
Regards
Arif.....
Don Bluth
09-16-2009, 04:44 PM
Hi Don, I finally began my test, within the last couple week (left it pretty late I know but I seem to work better under pressure) Right now I'm not able to export as a .mov so I can only put it on youtube for now. Its also lacking some labeling because I never remember to put proper labeling on my frames which is a bad habbit!
KonSwzknRng
once I can export it as a .mov I'll put some proper labeling on the frames and upload it here.
It's important that your drawings have numbered labels to get a proper critique. Make it happen then resubmit your scene in .mov format.
We cannot slow down the action when viewed on youtube. Furthermore, we cannot expand the player in the format you currently have on youtube.
END
Don Bluth
09-16-2009, 04:45 PM
Hey, Don
Whats your favirot genre??
I don't understand your question. What do you mean by genre??
END
OwenWelsh
09-16-2009, 04:45 PM
Hi Don,
Do you feel that 2s are more approximate timing compared to 1s? I feel that when you are timing for 1s, things look a lot different and in some respects the timing can be more accurate. 2s look more staccato, but they always seem more approximate in their timings, things aren't right on the nail.
OwenWelsh
09-16-2009, 04:47 PM
Don,
Animation is the changing of shapes. But would you say that animation is also knowing when to not move something? I think far too often us young animators want to move the character all over the place on the screen and say "Hey look what I can do!" Its like when a small child first learns how to walk, they want to just do anything, climbing jumping, spinning about. So perhaps its best to say that animation is also knowing when NOT to move the character. And that takes perhaps animation maturity. To control that idea of when to move the character and when NOT to.
Don Bluth
09-16-2009, 04:47 PM
did some character study from Rock-A-Doodle
http://4mchan.org/Forum/gallery/2_13_09_09_10_32_33.jpeg
your critique welcomed :)
Your drawings look great. Are these your own character poses or are they copies from other drawings?
End
AJartist
09-16-2009, 04:50 PM
Hello Don
about 8 years ago I collected about a couple of issues of your toon talk.
However, I seem to remember in one issue there was a 3 page dialouge driven article you wrote called...."The manuscript" in which theres discussion about the philosphys of art between Willow and Mechar.
I may be wrong but did that dialouge ran several issues ? I looked through my magazines and it seems that I only have one part ( Issue 9 vol 2)
My question is would would you consider putting posting all of the parts somewhere on the site?
I wrote to your other website and i got a responce that I might look through ebay to get more of those issues, but none of 'em are availabe.
lavallelee
09-16-2009, 04:50 PM
Your drawings look great. Are these your own character poses or are they copies from other drawings?
End
i paused your movie, then drew what i saw
Don Bluth
09-16-2009, 04:50 PM
Hello, Sir,
hope you were well....i was really really busy with office and my fasting ..our Eid holiday will began just few days later...So, Advance EID MUBERAK to you and all.....just posted this to let you know that i am not stalled out with my scene...i will get 8 holidays after Eid..hope, that time , i will do it....
in the meantime..i did only 2 drawings with multiple characters...wish that share with you...
by the way...did you painted any Background on your films??
http://donbluthanimation.com/forum/picture.php?albumid=103&pictureid=549
http://donbluthanimation.com/forum/picture.php?albumid=103&pictureid=551
No, I've not painted backgrounds on any of the 12 feature films. I like the plan of getting your scene finished during the holidays. I'm anxious to have your scene cut into the reel.
End
when,will i start thumbnail any scene,will it be pose to pose process(storyboard poses) or straight ahead method what i see in my head???i mean..frame by frame (what is happening) or create the golden poses...
(Sorry again for my dumb question,i am very new of animation process:(:()
Regards
Arif
Don Bluth
09-16-2009, 04:53 PM
You said most animators can only do 10-15 feet a week, how much drawings would make 10- 15 ft!
How many frames would that be?
Well, 12 frames (drawings) shot on 2's = 1 second. If an animator did 10 feet in one week, he will have animated 7 seconds or 84 drawings shot on 2's. We're asking you to do 24 drawings for your scene.
END
AJartist
09-16-2009, 04:54 PM
Hey, Don
thanks for appearing at the animation con in burbank next november. I'll see if I can show up.
However, when I read the article, it just basically stated that the event is a comic con for animators and also what guest will appear.
do you know what other stuff is going on? will there be seminars?
this may be a question I have to ask to the people who are organzing it, however I was wondering if you knew.
Don Bluth
09-16-2009, 04:56 PM
what is the basic principal of Straight against curbs??i am trying to follow it but, dont understand it properly.... will be always a curb line after a straight line??have been waiting for your Dvd.when will it be released ?
(sorry for my dumb question)
Regards
Arif.....
Drawing is an attempt to make shapes that are pleasing to the eye. Straights adjacent to curves are pleasing to the eye and therefore elements of good design.
END
AJartist
09-16-2009, 05:00 PM
Hey, Don
There's alot of current movies that arn't very rewatchable. Most of the movies I can see multiple times are not recent.
whats a movie you've seen more than once?
Don Bluth
09-16-2009, 05:01 PM
Hi Don,
Do you feel that 2s are more approximate timing compared to 1s? I feel that when you are timing for 1s, things look a lot different and in some respects the timing can be more accurate. 2s look more staccato, but they always seem more approximate in their timings, things aren't right on the nail.
At 24 frames per second, there are many actions that a camera can adequately record. However, when the action becomes too accelerated, 24 FPS can't cut it; that's why they have cameras that run at speeds of 2000 FPS and more. The rule of thumb for 1's is simply this: When an action is very fast you will need more frames per second than 24 to capture it. Use 1's only in very fast action or pan moves when the character's feet touch the ground.
Note: The human eye can only record at 17 frames per second. The reason we are at 24 FPS is to accommodate the speed of the soundtrack
END
Don Bluth
09-16-2009, 05:04 PM
Don,
Animation is the changing of shapes. But would you say that animation is also knowing when to not move something? I think far too often us young animators want to move the character all over the place on the screen and say "Hey look what I can do!" Its like when a small child first learns how to walk, they want to just do anything, climbing jumping, spinning about. So perhaps its best to say that animation is also knowing when NOT to move the character. And that takes perhaps animation maturity. To control that idea of when to move the character and when NOT to.
Amen! I couldn't have said it better myself. The professional always knows what to leave out.
END
johncbeggs
09-16-2009, 05:04 PM
Well, 12 frames (drawings) shot on 2's = 1 second. If an animator did 10 feet in one week, he will have animated 7 seconds or 84 drawings shot on 2's. We're asking you to do 24 drawings for your scene.
END
Okay got it! thanks for clearing that up for me :D.
I will try to get my scene finnished by next wednesday for critique!- hopefully- :D
If a skilled animator can do 10feet a week ,Then I should be able to atleast pump out 24 quality drawings!
Don Bluth
09-16-2009, 05:06 PM
Hello Don
about 8 years ago I collected about a couple of issues of your toon talk.
However, I seem to remember in one issue there was a 3 page dialouge driven article you wrote called...."The manuscript" in which theres discussion about the philosphys of art between Willow and Mechar.
I may be wrong but did that dialouge ran several issues ? I looked through my magazines and it seems that I only have one part ( Issue 9 vol 2)
My question is would would you consider putting posting all of the parts somewhere on the site?
I wrote to your other website and i got a responce that I might look through ebay to get more of those issues, but none of 'em are availabe.
Actually, we are going to convert all the magazines into PDF format and upload the pages into the ragbag section of the site.
END
AJartist
09-16-2009, 05:06 PM
mr bluth.
If you've ever written a fan letter to any artist or writer, who are they?
Don Bluth
09-16-2009, 05:07 PM
i paused your movie, then drew what i saw
I thought the poses looked very familiar. I think your drawing skills are very much improving.
END
lavallelee
09-16-2009, 05:09 PM
I thought the poses looked very familiar. I think your drawing skills are very much improving.
END
thank you so much don! also i can't wait to get the toon talks from the ragbag!
Drawing is an attempt to make shapes that are pleasing to the eye. Straights adjacent to curves are pleasing to the eye and therefore elements of good design.
END
ok...you have seen some of my Drawings in recent days....you said that definitely i am improving...i am nailing facial expressions and trying to represent a symbol...have my drawings have the proper straight against curbs line..what do you think..??
Regards,
Arif
AJartist
09-16-2009, 05:09 PM
Mr. Bluth
How did Jerry Goldsmith come up to be the composer on Nihm?
Did you watch Alien one day and say, Hey I want the guy who composed that peice! or was he assigned to you by the studio?
Don Bluth
09-16-2009, 05:10 PM
when,will i start thumbnail any scene,will it be pose to pose process(storyboard poses) or straight ahead method what i see in my head???i mean..frame by frame (what is happening) or create the golden poses...
(Sorry again for my dumb question,i am very new of animation process:(:()
Regards
Arif
Whatever works the best for you is the method you should use. Personally, I think you should get your ideas on to paper. You can arrange your poses later and edit some ideas out.
END
Don Bluth
09-16-2009, 05:11 PM
Hey, Don
thanks for appearing at the animation con in burbank next november. I'll see if I can show up.
However, when I read the article, it just basically stated that the event is a comic con for animators and also what guest will appear.
do you know what other stuff is going on? will there be seminars?
this may be a question I have to ask to the people who are organzing it, however I was wondering if you knew.
I know nothing about the details of the convention. You should approach the convention organizers.
END
Don Bluth
09-16-2009, 05:13 PM
Hey, Don
There's alot of current movies that arn't very rewatchable. Most of the movies I can see multiple times are not recent.
whats a movie you've seen more than once?
There are certain movies that I can watch several times; I will name three.
1) Mrs Doubtfire
2) A few Good Men
3) Gangs of New York.
END
mr bluth.
If you've ever written a fan letter to any artist or writer, who are they?
As per this thread instructions, can you please keep your questions geared towards animation technique only.
Submit all other questions to the General forum.
Thanks
johncbeggs
09-16-2009, 05:17 PM
Actually, we are going to convert all the magazines into PDF format and upload the pages into the ragbag section of the site.
END
Cool, never seen or even heard of toon talk before- would be really interesting to check out.
lavallelee I also own rock-a-doodle , actually watched it last night :laughing:
seriously great movie though! and awesome owl designs Don!.
Don Bluth
09-16-2009, 05:18 PM
ok...you have seen some of my Drawings in recent days....you said that definitely i am improving...i am nailing facial expressions and trying to represent a symbol...have my drawings have the proper straight against curbs line..what do you think..??
Regards,
Arif
In most cases, your answer is yes. Bottom line...You must make drawings that please your eye.
END
Don Bluth
09-16-2009, 05:20 PM
Thanks for an enjoyable.. Talk again tomorrow.
END
dchilders89
09-16-2009, 05:21 PM
Thanks Don and everyone.
lavallelee
09-16-2009, 05:22 PM
thanks don, see you next week :)
johncbeggs
09-16-2009, 05:22 PM
thankyou Mr.Bluth for clearing alot of stuff up for me and all the help!
In most cases, your answer is yes. Bottom line...You must make drawings that please your eye.
END
ok..great!!...Thanks again Sir to give us all some good advices....and
EID MUBARAK TO YOU AND DAVE...see u next week..
Arif
WillW
09-16-2009, 05:37 PM
Thanks Don for taking the time to answer our questions c: also I finally got a successful .mov up onto here with labeling added digitally, which might help when it comes to adding the in-between frames.
http://www.donbluthanimation.com/videos.php?showvideo=158
Rodney
09-19-2009, 09:38 AM
Actually, we are going to convert all the magazines into PDF format and upload the pages into the ragbag section of the site.
Posting the digital equivalent of a drool here.
That's great news!
I can hardly wait and will be looking forward to it.
Don Bluth
09-21-2009, 09:56 AM
Hi Mr. Buth!
I changed the end of my scene so I hope it is more realistic now that the fox couldn?t catch Sasha. When she runs in the air, it is not realistic, but maybe entertaining. I let her hop wildly in the end, because she?s a rabbit girl, so I thought she would hop, not run.
What do you think?
http://www.donbluthanimation.com/videos.php?showvideo=156
Your animation skills are very impressive. My critique of your current pencil test is very simple: From sketchs 73 thru 105, it appears that the fox is going to grab the rabbit (he anticipates doing it) but then he stops as if he were discouraged. This does not make sense. The fox should make attempts to grab the rabbit during this scene but he is simply too inept. This is my only critique. Here's my suggestion: The fox could try grab the rabbit but the rabbit slips out of his grasp like a slippery bar of soap.
Submit a new test.
END
Don Bluth
09-21-2009, 10:02 AM
Hi, Don
I fixed all the numbers and checked if all the drawings were there. Here is my new test.
1s- http://donbluthanimation.com/videos.php?showvideo=144
8s- http://donbluthanimation.com/videos.php?showvideo=145
Dave
Most of the scene works for me except for the pendulum on the owl starting with sketch 34. It does not make sense that the owl stops the pendulum movement. If you kept the owl swinging very subtle and staring off-scree right and not bringing his finger up to his mouth, we would get a chance to see the expression on the owl's face. That could be very entertaining. It seems to me that your procedure for animation is working Straight Ahead. Perhaps it would help you to do extremes and then add inbetweens. Most of your scene is over animated. Everything moves too fast and we never get a slow part of the action which would allow the viewers eyes to see the owl. In animation, this procedure is called texture; slow against fast.
Submit a new test.
END
Don Bluth
09-21-2009, 10:07 AM
hey don, here is my updated attempt at scene 3
http://donbluthanimation.com/videos.php?showvideo=157
After peeking from behind the curtain, sasha enters too quickly. Maybe you should try for a slow, very shy walk to her final position. The thing you are missing in this scene is an attitude on the little rabbit. From your test, I can't tell what she is feeling.
Additionally, you need to find a strong pose on the rabbit that illustrates that she is shy. One good pose drawing would help you with your scene.
Submit a new test.
END
Hello.sir,
i know , this is not the seminar time..but i have a question for my scene..my scene no is 9....and i found that it is 13 seconds long.....and fox will enter the scene almost 8.30 seconds.....that means, i need to animate the fox for 4/5 seconds?and from the begging of the shot..i found sasha in one particular position and end of the sc he is farther ahead..will i animation him pose 1 to pose 2 with 12 drawing per steps???..13 seconds..he will go only this distance or i have to pose him from the begging the screen out..then let him enter?????
hope, you will help me out..
(sorry, i am questioning too many things at a time)
and EID MUBARAK to You..
Regards,
Arif
Don Bluth
09-21-2009, 10:22 AM
Sorry, here's the link for the run cycle:
http://www.donbluthanimation.com/videos.php?showvideo=154
(http://www.donbluthanimation.com/videos.php?showvideo=154)
Thanks,
West
After careful inspection of your pencil test, I have decide you need to make some corrections on your test and re-submit it. The animation principal that you are missing in the run cycle is the use of arcs, in particular, the leg and foot action on the rabbit. The leg is all over the place. Use one piece of paper and trace the rabbit's left leg from each of your drawings onto that one piece of paper. You will not be able to find an arc in any of that action. This is an extremely important animation principal that you need to understand. See our tutorial The Bouncing Ball http://donbluthanimation.com/Animation/_Bouncing_Ball.htmlPlease submit a new test after you have fixed your arcs.
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Don Bluth
09-24-2009, 02:11 PM
Hey Don, I am having trouble figuring out a shy walk for sasha. Should I make a walk where she moves slowly sideways with her head tilted down?
Or a complete walk walking in the direction, face in the direction she is walking?
Or maybe a slide, where she is kinda slowly sneaking into position?
Prior to animation, you should try to draw a good pose on the rabbit that looks like she is shy. If you can't find this one drawing with a shy appeal, multiplying it by more drawings will not help your scene.
A good example of a shy character would be Bashful from Snow White. Show me your shy pose before you continue to animate.
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