PDA

View Full Version : Choosing an animation school


jeremyhopkins
12-17-2009, 04:55 PM
Steve has written an excellent article (http://www.animationarchive.org/2009/12/theory-how-to-pick-animation-school.html)about what a student should study to gain the skills necessary to be a successful animator.

The Academy believes firmly in the development of individuality but denies that such development is helped by the ignoring of the universal heritage, the heritage of the graphic manifestations of Man's temperament and impressions. It therefore approves careful consideration of the Art of the past and its correlation with the Art of the present. It encourages progressive experiment admitting the vitality of real Art under any form and condemning only ignorance, insincerity and the contempt which is born of them.

The class schedule runs six days a week from 9 in the morning until 4 in the afternoon. First year studios in drawing from sculpture, life drawing, portrait painting, still life painting, and composition run from two to three hours apiece. Second year courses consist of life drawing, sculpture from life, portrait painting, etching, composition, and mural decoration. And three hour night courses are offered in sculpture, life drawing, drawing from sculpture and composition.

First year students receive lectures in anatomy, perspective and art history. Second year students attend lecture classes in color theory, various printing techniques, stained glass, mosaic and the history of art and architecture.

Note that students first draw from still life and sculpture, and only when they have proved their abilities, are they allowed to advance to drawing from life.



Some great advice from Steve:
Self study is the key to becoming a great artist. Once you start to master the fundamental skills, THEN apply yourself to learning to animate.

If you follow this advice, you'll never have to make excuses for your lack of skill as an animator, and you'll never need to blame anyone else for your lack of education. Best of all, your education will form the foundation for any creative endeavor you undertake.

arif
12-18-2009, 04:23 AM
Some great advice from Steve:
[I]Self study is the key to becoming a great artist. Once you start to master the fundamental skills, THEN apply yourself to learning to animate.

If you follow this advice, you'll never have to make excuses for your lack of skill as an animator, and you'll never need to blame anyone else for your lack of education. Best of all, your education will form the foundation for any creative endeavor you undertake.


omm..nice posting Jeremy.....i didnot read this before..but, when i started Drawings again..i am maintaining exactly same method what you posted....i think, everything is possible if anyone really tries from the bottom of the heart and follows some simple basic rules.......

Regards,
Arif

jeremyhopkins
12-24-2009, 03:12 AM
Denis found this really excellent blog (http://radhowto.blogspot.com/) where Rad is studying various films, live action reference and comics and trying to understand what makes them work. I hope this empowers artists so we don't feel like victims. We have to move forward, study and make it happen. Don't wait to be saved by someone, save yourself, and make the work you want to see.