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neshad
03-24-2010, 03:57 PM
bouncing ball: http://www.donbluthanimation.com/videos.php?showvideo=336

metronome: 80bpm

Rodney
03-25-2010, 05:13 AM
Nicely bounced! :)

arif
03-25-2010, 06:45 AM
At last you have posted something and opened your thread......GREAT!!!....

Nice bouncing ball animation....and nice to meet you.....

Regards,
Arif.:)

zanekohler
03-26-2010, 05:58 PM
Solid Job on the ball bounce!

neshad
03-29-2010, 10:32 AM
thanx, all constructive criticism is welcomed...

drag + follow-through:

http://donbluthanimation.com/videos.php?showvideo=339

http://donbluthanimation.com/forum/picture.php?albumid=208&pictureid=969

Rodney
03-29-2010, 05:57 PM
Looking good!

It works great as is but perhaps there are two places where you could get more bang for the buck and get even more feeling out of it (or should I say, this character).

I know you aren't necessarily trying to get personality into this but I believe you could were you to apply more exaggeration and follow through in it.

What makes me think of this is the amount of drag that is present in the middle. The follow through (at the far right and far left) doesn't quite seem to demonstrate that same extent of flexibility.

That's the first area.
The second area is that the ball itself doesn't rotate. I think you could use the second area of concern to drive the first area here. Note where the orgin of the tail meets the ball. Mark it on the paper if you need to but notice it stays in the top position at 12 o'clock all the way. The ball itself could, by rotating the tail's origin to the left as the ball goes left and to the right as the ball goes right would automagically rotate the tail. The idea is one of breaking joints successively; you've only got that one joint there at the top of the ball so take advantage of it!. Rotate the body first, which then rotates the tail.

The way I might approach it would be to draw the two extremes at far right and far left first. Then the rotation of the ball clockwise and counterclockwise would ease in and ease out from there.

Hope that makes sense.
Of course if this is just a static ball moving left and right there would be no need to rotate the ball to get the rotation of the tail.

Nicely done!

joedorsey
03-29-2010, 08:25 PM
Nice secondary action. It reminds me of looking at a cat from the back side and it's trying to follow a mouse back and forth. Anyway, it's great to see some animation from you!

neshad
03-29-2010, 08:31 PM
Thanx all, it was just a ball+overlap exercise but some great points there, I will try to implement them next time to get more personality in everything I animate.

jeremyhopkins
03-30-2010, 11:23 AM
Hi Neshad, I think you test looks pretty good. The only comment I have is to watch the length of tail because it tends to grow and shrink a little. Other than that, great test!