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Snapai
04-10-2009, 07:59 AM
Hi folks. Question for those of you with studio experience.

I've never been in an animation studio, not even via college. And I was wondering, what's a "day in the life" at a studio, like?

This seems to be a point glossed over by most animation books, tutorials, anecdotes. What's the environment like? What's the workflow? I hear stories about the storyboard reviews, or showing the dailies, or whatever, but only about how they relate to animation. When are they called? Is it everyone in there at the end or beginning of the day watching the latest story reel, or does each team go over their latest footage independently with the director?

Are studios usually huge rooms with lots of desks around the walls? Long rooms with cubicles? Individual rooms? Do most studios have a rigid dress code....or a really casual one?

How exactly does the work flow between the animators, assistants, inbetweeners, and cleanup artists? I know the animators do a set of keys, and anything else they think is necessary for anyone else who touches the scene to get the motion or 'life' right, and at some point it's tightened up to almost final linework, and then a set of cleanup drawings that can be (digitally, now) inked and painted is created. But most books seem to describe it like you throw all these artists into a pot, shake it up, and pour out finished animation.

I realise that methods may vary studio-to-studio, production-to-production, artist-to-artist, or even based on the needs of the shot, and I'm not looking to hear the Grand Ultimate Right Way To Do It, I just wanna hear more about the process of people working together on animated films!

Please, share your stories! :)

CanAur
04-10-2009, 09:50 AM
I found interesting gallery of workikg animators:

Ollie, Frank and Ward
http://inklingstudio.typepad.com/photos/animators_at_work/frank_ollie_atdesk.jpg
http://inklingstudio.typepad.com/photos/animators_at_work/ward_kimball.jpg

http://inklingstudio.typepad.com/photos/animators_at_work

So every animator must have a mirror to see his own emotions!

lavallelee
04-10-2009, 10:06 AM
So every animator must have a mirror to see his own emotions!

what if your goofy lookin' and you dont want to look at yourself in the mirror and too poor to hire an actor? lol :eek:

also that site is very awesome, thanks for the link!

CanAur
04-10-2009, 10:17 AM
what if your goofy lookin' and you dont want to look at yourself in the mirror and too poor to hire an actor?

I think to be a good animator means to be a good actor.

lavallelee
04-10-2009, 10:33 AM
you are right, don talks about that too in the dvd's

jeremyhopkins
04-10-2009, 11:51 AM
All of my experience has been with flash animation studios in Canada so maybe David, JayTea, or Don are better people to ask about work flow at feature studios. A common theme for flash or harmony production is high volume, efficient work flows with mid size or small crews (sometimes large crews for multiple shows). It depends on the budget, crew, and director but every place pushes really hard to get as much done as possible. Most television studios I've worked at don't have dailies. They expect the animator to watch the animatic and speak to the people who have surrounding shots to make sure everything hooks up. Some studios have checkers to make sure it works but if there's any problems it will normally land back in the animator's or supervisor's desk for revisions. Many television studios in Canada pay per frame completed and the quota ranges from 30 seconds 60 seconds a week. Some people can do more and others do less depending on the show and shot requirements. Probably the best part is working with great people but don't let those goofy pictures fool you, animation is a lot of work and it never ends.

jeremyhopkins
04-12-2009, 09:47 PM
Here's some cool pre ireland bluth pictures and stories from Mark (http://markpudleiner.blogspot.com/).

jeffnevins
04-28-2009, 06:03 AM
Haven't visited the forums in a while.

They can be laid back a bit, yet very focused.
Here's where I worked. (I'm at 3:16)

http://www.youtube.com/watch?v=yxzflMy_DtQ&feature=channel_page

Larger L.A. studios I've visited were very impressive.

Snapai
04-28-2009, 06:21 AM
Oh wow, Jeff, that's very cool. Gives you a lot better sense of the general space and studio "feel" than most canned shots you see of animation desks (I guess partly because most animation desks are so large, they totally fill the frame! ;) )

Thanks for posting that!

Also, I notice it seems like you're the only one not immediately creeped out by a camera showing up unnanounced? :D

Regan
04-28-2009, 07:10 AM
When I look at books showing pictures of old Disney artists workin, or all those animators in the book about Beauty and the Beast, it seems like it would be so much fun to do that...so fun that you'd even work for free! (Not really, but you know. ;) )

Is it like that, or does it get to be a grind to go in every day...and you'd rather just be at home working on your own animation or watching TV?

jeffnevins
04-29-2009, 01:54 PM
Oh wow, Jeff, that's very cool. Gives you a lot better sense of the general space and studio "feel" than most canned shots you see of animation desks (I guess partly because most animation desks are so large, they totally fill the frame! ;) )

Thanks for posting that!

Also, I notice it seems like you're the only one not immediately creeped out by a camera showing up unnanounced? :D

Glad you enjoyed it. I like that a few different departments were shown.

Yeah, I'm not creeped out by unexpected cameras. :)

Plus my friend & coworker was the cameraguy.