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Learn to Animate: The Bouncing Ball
In this tutorial, Don Bluth will answer the question of what causes a bouncing ball to gradually diminish the energy of its bounce. These simple principles of physics are then applied to character hops, and jumps, and rhythms. Animation characters must appear to have weight. This tutorial will cover three significant principals of animation: Squash and Stretch, Overlapping action and timing.


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Learn to Animate: Disc 01
The emphasis in this tutorial is on the value of entertainment. It does not matter whether you are working CG or traditional, the principles of animation and entertainment are the same. Don walks you through the planning stages of a traditionally animated character who is running in place while the background pans behind him. This is a basic lesson in animation that will help you.


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Learn to Animate: Disc 02
Let's pretend for a second a mama rabbit grabs a fox by the tail and pulls him away from her baby. The fox frantically scrambles about trying to free himself from her clutches. You may have seen a cartoon character scramble about in a panic many times before but how do you plan this specific timing on your animation that will make it believable to the audience. The answer lies in shootin...


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Learn to Animate: Disc 03
This tutorial will walk you through the thought process that I personally use to animate a successful scene. I will talk about visualization, thumbnails, field guides, the correct use of the metronome, and the choreography of animating to a musical beat.