Image
Price $19.95
 
Learn to Animate: The Bouncing Ball
In this tutorial, Don Bluth will answer the question of what causes a bouncing ball to gradually diminish the energy of its bounce. These simple principles of physics are then applied to character hops, and jumps, and rhythms. Animation characters must appear to have weight. This tutorial will cover three significant principals of animation: Squash and Stretch, Overlapping action and timing.



Image
Price $19.95
 
Learn to Animate: Disc 1
The emphasis in this tutorial is on the value of entertainment. It does not matter whether you are working CG or traditional, the principles of animation and entertainment are the same. Don walks you through the planning stages of a traditionally animated character who is running in place while the background pans behind him. This is a basic lesson in animation that will help you.



Image
Price $19.95
 
Learn to Animate: Disc 2
Let's pretend for a second a mama rabbit grabs a fox by the tail and pulls him away from her baby. The fox frantically scrambles about trying to free himself from her clutches. You may have seen a cartoon character scramble about in a panic many times before but how do you plan this specific timing on your animation that will make it believable to the audience. Find out how!



Image
Price $19.95
 
Learn to Animate: Disc 3
This tutorial will walk you through the thought process that I personally use to animate a successful scene. I will talk about visualization, thumbnails, field guides, the correct use of the metronome, and the choreography of animating to a musical beat.



Nuts & Bolts dvd
Price $19.95
 
Learn to Draw: Nuts and Bolts
This lesson will highlight the contribution of Edward Muybridge to the art of cinema and animation therefore giving the student a broader understanding of frames per second and timing. All motion pictures give the illusion of life by showing a series of still photographs at the rate of 24 per second. That principle is basic to the understanding of learning to animate.
For those that need a basic understanding of the tools of animation, this tutorial will be very helpful. We will explore the use of the Field Guides, their centers, and how they relate to the position of the camera as it moves around on the artwork.